#ifndef DEVIL_LOADER_H
#define DEVIL_LOADER_H

#include "TextureLoader.h"

class DevILLoader: public TextureLoader
{
public:
	DevILLoader();
	~DevILLoader();

	bool CanLoadTexture(const wxString &filename) const;
	bool LoadTexture(Texture *texture, const wxString &filename, int offset) const;

private:

	static bool ilInitialized;
};

#endif //DEVIL_LOADER_H
